
The folks at Bungie Studios decided to drop some knowledge on us as they posted a whole slew of random statistics. Though it’s only been less than a week since the retail launch of Halo: Reach, this is nothing short of impressive, even if we saw it coming anyway.
31,000,000 Games have been played since launch
98,000,000 Player-games have been recorded
8,214,338 Daily Challenges have been completed
255,996 Weekly Challenges have been completed
78,499,560,895 Total Credits have been earned
953 Man-years have been spent in matchmade games
1365 Man-years have been spent in campaign
854,107 files have been uploaded
577,804 recommendations have been sent to friends
4,619,455 files have been downloaded
All this comes only three days after the game’s release. It’s clear that from what we’ve learned by Bungie, Blizzard and even Infinity Ward’s example is that it pays to an add extensive array of community features, encapsulated within a game polished shinier than a diamond. That impression you leave on the gamer will ensure they keep coming back, and with more of their buddies.
Source: [bungie.net]