007 Blood Stone – Istanbul

Halo: Reach – ViDoc: A Spartan Will Rise

Diablo III – Artisan Crafting

Activision Announces Track List for Guitar Hero: Warriors of Rock

Guitar Hero: Warriors of Rock Rush - Dream

With Neversoft’s Warriors of Rock—the sixth installment of the Guitar Hero franchise—shipping to retail stores on September 28th, Activision has announced the slew of tracks you’ll be rocking out to out of the box. Featuring approximately 93 tracks, the game will also offer a new feature called Quest Mode which is the main career component narrated by Gene Simmons. In Quest Mode, you complete songs and challenges to progress through the story and campaign. You will also be able to unlock persistent perks that grant you augmented abilities in gameplay. Without further ado, here are the tracks:

Click Here to Continue Reading More

BioShock Infinite: First Insight

Bioshock Infinite Old Man

Since the release of BioShock 2 helmed by different a different designer, Irrational Games has revealed their secret little project already well in development in what appears to be the spiritual successor to BioShock, but otherwise has little connection to that story. This time you are no longer in a city underwater in 1960, but a city suspended in the air called “Columbia” in the year 1912. The only difference is that unlike Rapture, which was kept a secret during its development, Columbia was a public grand achievement touted by the US Government.

Click Here to Continue Reading More

Dragon Age 2 – Destiny Trailer

Bioshock Infinite Trailer

7.6

gameplay
7
graphics
9
audio
8
value
7
"After a searing long development cycle and a fair amount of hype, Remedy’s psychological thriller...finally falls into the hands of eager gamers."
- Sean Bowman

Alan Wake Review

Alan Wake Harvester

After a searing long development cycle and a fair amount of hype, Remedy’s psychological thriller about the disturbed writer finally falls into the hands of eager gamers ready to crack open the box and find out what makes Alan Wake tick. Best known for their work on the largely successful Max Payne franchise, Remedy returns with a new protagonist which the game is appropriately named after.

The story takes you to a small woodland town called Bright Fallsisolated by forests where Alan Wake heads for a little R&R in hopes to garner some inspiration and battle a stifling long standing case of writer’s block. This concept is quickly discarded when things in Bright Falls begin to turn upside down, and his wife kidnapped. A book Alan Wake has unknowingly written starts to manifest itself in reality and an antagonistic darkness sweeps across the town, taking possession of its residents.

Click Here to Continue Reading More

8.9

gameplay
9
graphics
10
audio
9
value
6
"This title lives up to its name as you walk, jump, and feel a general discomfort for all things that bump in the "dark"."
- Ernest Cook

Limbo Review

Limbo: Hang Loose

Limbo throws you into a transcendental world of shades and tints of black and white, to provide an incredible virtuosity of eeriness. The ambiance of the whole performance instills an overwhelming need to escape the hellish ploys of a universe unknown. With little sound play it really leaves you in a state of “limbo”.

You start out as a young boy in a quaint forest with very little information as to why you are wandering through the environment. It was designed with simplistic controls, that can allow any hardcore gamer, and or casual counterpart to easily pick the title up and begin playing with very little thought. As you progress, you come across various puzzles that often lead to your untimely demise; oft leading to moments of amusement as the poor boy is dismembered by various instruments of death. The game contains scrupulous amounts of scripted events; which is acceptable for a puzzle game of this grandeur. Depth of these puzzles is sometimes frustratingly entertaining. There were times where you just slapped your head in a Homer Simpson-esque “doh” moment, and other times where you were beyond confused as to the purpose of the next puzzle. This vagueness contained in some of the puzzles lends to the few short-comings of the experience. Not being able to progress through some parts of the game more readily pulls you back from the feel, and generally disrupts the immersing aspects it has to offer.

Click Here to Continue Reading More

Page 8 of 8« First...45678